TransGaming Point2Play 1.2.1 Release Notes February 17, 2004 Welcome to TransGaming Point2Play 1.2.1, which is the latest version of our official graphical frontend to WineX. Please refer to the Point2Play HowTo Guide, available in the Downloads section of the transgaming.com website, and also from the help menu with Point2Play itself, for detailed usage instructions: http://downloads.transgaming.com/files/Point2Play_howto-1.3-1.1.2.1.txt If you require assistance, please feel free to make a post to the Point2Play forum. Make sure to mark your post as a support request if you require a timely response from TransGaming's staff. http://www.transgaming.com/postlist.php?forum=884 New in this release: ==================== - Point2Play has been translated into two new languages, Danish (thanks to Frederik Dannemare) and Dutch (thanks to Yuri van Oers), in addition to updated German and Portuguese translations. Thanks a lot to our volunteer translators! We are looking for volunteers to finish off our partial translations for Polish and Spanish as well as to provide translations to other languages. If you'd like to provide a new translation, or provide a correction to one, please follow the translation howto instructions available here: http://downloads.transgaming.com/files/Point2Play_Translation.Howto-1.1-1.1.3.1.en.txt - New joystick configuration option - you can now configure joystick for use with games via Point2Play. You can configure your joysticks for use across all games as well as override the configuration on a game by game basis. Other new configuration options that are available include configuring VRAM and AGP Memory, activating better fonts support and specifying a webbrowser to use for games that start a webbrowser. - Provided simple method to download and integrate the Microsoft Core Fonts for use with WineX Versions 3.3 and later. This improves the appearance of text in installers and some games such as Steam. - Tooltips are now available in the LARGE packages (we are now packaging the latest versions of Point2Play's dependent libraries) - Made the --run option easier to use and fixed a bug that happened sporadically with games that had spaces in the name - Scrollbars now appear in the WineX version listboxes if you have a lot of WineX versions installed. - Newer WineX versions will no longer overwrite any custom config settings you have with a particular game. ========================= How To Install Point2Play ========================= Point2Play is available in a variety of pre-built binary packages designed to suit most Linux distributions. First select the package that is right for you: rpm - RedHat Package Management (RedHat Linux, Mandrake Linux, SuSE Linux, etc) To install the Point2Play rpm package, open a console/terminal window and execute the following command as 'root': # rpm -ivh Point2Play-[version].rpm deb - Debian Package (Debian GNU/Linux, Corel/Xandros Linux, Lindows, etc) To install the Point2Play deb package, open a console/terminal window and execute the following command as 'root': # dpkg -i Point2Play_[version].deb tgz - Tar GZipped Package (Slackware Linux, etc.) To install the Point2play tgz package, open a console/terminal window and execute the following commands as 'root': # cd / # tar -xvzf Point2Play-[version].tgz ================== Known Issues ================== - Distributions such as SuSE 8.2 and Debian Unstable use a version of pthreads which only allows for a 2 megabyte per thread stack size. Most games do not require more than 2 megabytes per thread, however some games such as Metal of Honor: Allied Assault do require more than 2 megabytes and will not work. If you use a release of WineX more recent than 3.2 then you can play without pthreads and not face this limitation ; however, WineX versions 3.0 and 3.1 DO require pthreads and will suffer from the limitation described. You can see if your distribution has this issue by running the "Test if POSIX Threads (pthreads) Are Required" test in the "System Tests" tab in Point2Play. - Renaming Program Group may affect game functionality as there is a slight chance that renaming a program group could affect the functionality of the games contained in it, especially regarding registry entries with unix paths rather than Windows paths. ------------------------------------------------------------------------------ Copyright(c) 2002-2004, TransGaming Technologies Inc. Redistribution is permitted for non-commercial use only.